The majority of new item art used has also been created by users. This patch wouldn't be possible without the vast amount of information available at the Phrozen Keep. Auras for all mercenaries, pierce enemy resistances with an Iron Wolf ally or increase your damage and defense with a Barbarian friend.Revamped end-game zones with new monsters that present a new challenge, giving a variety of rewarding farming areas.Streamlined crafting system with new reagents - useful from low levels until end game with ultra-lucky crafts being the best items in the game.Addition of "melee splash" as an item property that allows melee attacks to deal area damage.One new class-specific item type for each class.Close to two hundred new Unique items with a focus on 'interesting' or build enabling properties rather than generically overpowered items. Skill balancing with the focus on build variety and the principle of "buff before nerf".It's primary intention is to introduce a wide range of new items and skill changes to promote greater variety of viable builds while maintaining the original feel of the game. It was previously known as "Patch 1.14" or "SlashDiablo Event Patch". Resurgence is a modified Diablo 2: Lord of Destruction patch developed by Fog, mdb and other contributors.
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